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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeLevelFactoryNode
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeLevelFactoryNode.h |
| Include | #include "InterchangeLevelFactoryNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Private/InterchangeLevelFactoryNode.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | LevelFactory")
bool GetCustomSceneImportAssetFactoryNodeUid
(
FString & AttributeValue
) const
Remarks
Get the actor factory node unique id that hold the re-import data.