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API > API/Plugins > API/Plugins/InterchangeFactoryNodes
| Name | UInterchangeBaseLightFactoryNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeLightFactoryNode.h |
| Include Path | #include "InterchangeLightFactoryNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeBaseLightFactoryNode : public UInterchangeActorFactoryNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeFactoryBaseNode → UInterchangeActorFactoryNode → UInterchangeBaseLightFactoryNode
Derived Classes
- UInterchangeDirectionalLightFactoryNode
- UInterchangeLightFactoryNode
- UInterchangeSkyLightFactoryNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustombUseTemperatureKey | const UE::Interchange::FAttributeKey | InterchangeLightFactoryNode.h | ||
| Macro_CustomIntensityKey | const UE::Interchange::FAttributeKey | InterchangeLightFactoryNode.h | ||
| Macro_CustomLightColorKey | const UE::Interchange::FAttributeKey | InterchangeLightFactoryNode.h | ||
| Macro_CustomTemperatureKey | const UE::Interchange::FAttributeKey | InterchangeLightFactoryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomIntensity
(
float& AttributeValue |
InterchangeLightFactoryNode.h |
|
|
bool GetCustomLightColor
(
FColor& AttributeValue |
InterchangeLightFactoryNode.h |
|
|
bool GetCustomTemperature
(
float& AttributeValue |
InterchangeLightFactoryNode.h |
|
|
bool GetCustomUseTemperature
(
bool& AttributeValue |
InterchangeLightFactoryNode.h |
|
|
bool SetCustomIntensity
(
float AttributeValue, |
InterchangeLightFactoryNode.h |
|
|
bool SetCustomLightColor
(
const FColor& AttributeValue, |
InterchangeLightFactoryNode.h |
|
|
bool SetCustomTemperature
(
float AttributeValue, |
InterchangeLightFactoryNode.h |
|
|
bool SetCustomUseTemperature
(
bool AttributeValue, |
InterchangeLightFactoryNode.h |
|
Overridden from UInterchangeFactoryBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyWithObject
(
const UInterchangeFactoryBaseNode* SourceNode, |
InterchangeLightFactoryNode.h | ||
virtual void OnRestoreAllCustomAttributeDelegates() |
InterchangeLightFactoryNode.h |