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FDataRegistryType |
ActorClassSettingsRegistryType |
Data Registry to gather per-class FInstancedActorsClassSettingsBase-based settings from during UInstancedActorsSubsystem init |
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FSoftClassPath |
ClientActorSpawnerSubsystemClass |
TSubclassOf ClientActorSpawnerSubsystemClass;. |
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FName |
DefaultBaseSettingsName |
If specified, these named settings will be applied to the default settings used as the base settings set for all others, with a lower precedence than any per-class overrides |
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FName |
EnforcedSettingsName |
If specified, these named settings will be applied as a final set of overrides to all settings, overriding / taking precedence over all previous values |
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int32 |
GridSize |
3D grid size (distance along side) for partitioned instanced actor managers |
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FSoftClassPath |
InstancedActorsSubsystemClass |
TSubclassOf InstancedActorsSubsystemClass;. |
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FDataRegistryType |
NamedSettingsRegistryType |
Data Registry to gather 'named' FInstancedActorsSettings from during UInstancedActorsSubsystem init |
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FSoftClassPath |
ServerActorSpawnerSubsystemClass |
TSubclassOf ServerActorSpawnerSubsystemClass;. |
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FSoftClassPath |
StationaryVisualizationTraitClass |
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