Navigation
API > API/Plugins > API/Plugins/InstancedActors
Inheritance Hierarchy
- FTableRowBase
- FInstancedActorsClassSettingsBase
- FInstancedActorsClassSettings
References
Module | InstancedActors |
Header | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsSettingsTypes.h |
Include | #include "InstancedActorsSettingsTypes.h" |
Syntax
USTRUCT ()
struct FInstancedActorsClassSettings : public FInstancedActorsClassSettingsBase
Remarks
Generic implementation of FInstancedActorsClassSettingsBase that's using the generic FInstancedActorsSettings to override existing settings. If you want to extend the per-actor-class settings for your project then inhering either from FInstancedActorsClassSettings and add extra logic and properties to the child type, or inherit from FInstancedActorsClassSettingsBase to provide a project-specific settings struct that inherits FInstancedActorsSettings.
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
FInstancedActorsSettings | OverrideSettings | Settings specific to ActorClass instances, applied after / overriding BaseSettings. |
Overridden from FInstancedActorsClassSettingsBase
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FInstancedStruct | A virtual function to be overridden by child-types that provide an instance of their specific FInstancedActorsSettings flavor |