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API > API/Plugins > API/Plugins/InputEditor > API/Plugins/InputEditor/FInputEditorModule
References
| Module | InputEditor |
| Header | /Engine/Plugins/EnhancedInput/Source/InputEditor/Public/InputEditorModule.h |
| Include | #include "InputEditorModule.h" |
| Source | /Engine/Plugins/EnhancedInput/Source/InputEditor/Private/InputEditorModule.cpp |
static bool IsMappingNameInUse
&40;
const FName InName
&41;
Remarks
Returns true if the given name is in use by a player mappable key setting