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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RigEditor > API/Plugins/IKRigEditor/RigEditor/FBonesToPin
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigAutoCharacterizer.h |
| Include | #include "RigEditor/IKRigAutoCharacterizer.h" |
void AddBoneToPin
(
const FName BoneToPin,
const FName BoneToPinTo,
ERetargetSourceOrTarget SkeletonToPinTo
)