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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RetargetEditor > API/Plugins/IKRigEditor/RetargetEditor/FIKRetargetAnimInstanceProxy
- FAnimInstanceProxy::CacheBones()
- FIKRetargetAnimInstanceProxy::CacheBones()
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetAnimInstanceProxy.h |
| Include | #include "RetargetEditor/IKRetargetAnimInstanceProxy.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetAnimInstanceProxy.cpp |
virtual void CacheBones&40;&41;
Remarks
Cache bones override point. You should call CacheBones on any nodes that need it here. bBoneCachesInvalidated is used to only perform this when needed (e.g. when a LOD changes), as it is usually an expensive operation.