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API > API/Plugins > API/Plugins/IKRigDeveloper > API/Plugins/IKRigDeveloper/UAnimGraphNode_RetargetPoseFromM-
- UEdGraphNode::GetJumpTargetForDoubleClick()
- UK2Node::GetJumpTargetForDoubleClick()
- UAnimGraphNode_Base::GetJumpTargetForDoubleClick()
- UAnimGraphNode_RetargetPoseFromMesh::GetJumpTargetForDoubleClick()
References
| Module | IKRigDeveloper |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Public/AnimGraphNode_RetargetPoseFromMesh.h |
| Include | #include "AnimGraphNode_RetargetPoseFromMesh.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Private/AnimGraphNode_RetargetPoseFromMesh.cpp |
virtual UObject &42; GetJumpTargetForDoubleClick&40;&41; const
Remarks
By default return any animation assets we have.