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API > API/Plugins > API/Plugins/IKRigDeveloper > API/Plugins/IKRigDeveloper/UAnimGraphNode_IKRig
- UAnimGraphNode_Base::ValidateAnimNodeDuringCompilation()
- UAnimGraphNode_CustomProperty::ValidateAnimNodeDuringCompilation()
- UAnimGraphNode_IKRig::ValidateAnimNodeDuringCompilation()
References
Module | IKRigDeveloper |
Header | /Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Public/AnimGraphNode_IKRig.h |
Include | #include "AnimGraphNode_IKRig.h" |
Source | /Engine/Plugins/Animation/IKRig/Source/IKRigDeveloper/Private/AnimGraphNode_IKRig.cpp |
virtual void ValidateAnimNodeDuringCompilation
&40;
USkeleton &42; ForSkeleton,
FCompilerResultsLog & MessageLog
&41;
Remarks
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.