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API > API/Plugins > API/Plugins/IKRig
The blueprint/python API for modifying an Full-Body IK solver's settings in an IK Rig. Can adjust Solver, Goal and Bone settings.
| Name | UIKRigLimbSolverController |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigLimbSolver.h |
| Include Path | #include "Rig/Solvers/IKRigLimbSolver.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UIKRigLimbSolverController : public UIKRigSolverControllerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UIKRigSolverControllerBase → UIKRigLimbSolverController
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIKRigLimbSolverSettings GetSolverSettings() |
Get the current solver settings as a struct. | Rig/Solvers/IKRigLimbSolver.h |
|
void SetSolverSettings
(
FIKRigLimbSolverSettings InSettings |
Set the solver settings. Input is a custom struct type for this solver. | Rig/Solvers/IKRigLimbSolver.h |
|