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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Rig > API/Plugins/IKRig/Rig/Solvers > API/Plugins/IKRig/Rig/Solvers/UIKRigSolver
- UIKRigSolver::Solve()
- UIKRig_PoleSolver::Solve()
- UIKRig_SetTransform::Solve()
- UIKRig_LimbSolver::Solve()
- UIKRig_BodyMover::Solve()
- UIKRigFBIKSolver::Solve()
References
| Module | IKRig |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigSolver.h |
| Include | #include "Rig/Solvers/IKRigSolver.h" |
virtual void Solve
&40;
FIKRigSkeleton & IKRigSkeleton,
const FIKRigGoalContainer & Goals
&41;
Remarks
Override Solve() to evaluate new output pose (InOutGlobalTransform)