Navigation
API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Rig
References
| Module | IKRig |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigDataTypes.h |
| Include | #include "Rig/IKRigDataTypes.h" |
Syntax
USTRUCT&40;Blueprintable&41;
struct FIKRigGoal
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | FinalBlendedPosition | ||
| FQuat | FinalBlendedRotation | ||
| FName | Name | Name of the IK Goal. Must correspond to the name of a Goal in the target IKRig asset. | |
| FVector | Position | Position of the IK goal in Component Space of target actor component. | |
| float | PositionAlpha | Range 0-1, default is 1.0. | |
| EIKRigGoalSpace | PositionSpace | The space that the goal position is in. | |
| FRotator | Rotation | Rotation of the IK goal in Component Space of target actor component. | |
| float | RotationAlpha | Range 0-1, default is 1.0. | |
| EIKRigGoalSpace | RotationSpace | The space that the goal rotation is in. | |
| FBoneReference | SourceBone | When TransformSource is set to "Bone" mode, the Position and Rotation will be driven by this Bone's input transform. | |
| EIKRigGoalTransformSource | TransformSource | Set the source of the transform data for the Goal. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FIKRigGoal () |
|||
FIKRigGoal
(
const FName& GoalName |
|||
FIKRigGoal
(
const UIKRigEffectorGoal* InGoal |
|||
FIKRigGoal
(
const FName& InName, |