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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/FIKRigProcessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetIKGoal
(
const FIKRigGoal& Goal |
Set a named IK goal to go to a specific location, rotation and space, blended by separate position/rotation alpha (0-1) | Rig/IKRigProcessor.h | |
void SetIKGoal
(
const UIKRigEffectorGoal* Goal |
Set a named IK goal to go to a specific location, rotation and space, blended by separate position/rotation alpha (0-1) | Rig/IKRigProcessor.h |
SetIKGoal(const FIKRigGoal &)
Description
Set a named IK goal to go to a specific location, rotation and space, blended by separate position/rotation alpha (0-1)
| Name | SetIKGoal |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigProcessor.h |
| Include Path | #include "Rig/IKRigProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Rig/IKRigProcessor.cpp |
void SetIKGoal
(
const FIKRigGoal & Goal
)
SetIKGoal(const UIKRigEffectorGoal *)
Description
Set a named IK goal to go to a specific location, rotation and space, blended by separate position/rotation alpha (0-1)
| Name | SetIKGoal |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigProcessor.h |
| Include Path | #include "Rig/IKRigProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Rig/IKRigProcessor.cpp |
void SetIKGoal
(
const UIKRigEffectorGoal * Goal
)