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API > API/Plugins > API/Plugins/HarmonixDsp > API/Plugins/HarmonixDsp/FFourBiquads
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Process
(
TArray< VectorRegister4Float >& Samples |
HarmonixDsp/Effects/FourBiquads.h | ||
void Process
(
const float* Input, |
HarmonixDsp/Effects/FourBiquads.h |
Process(TArray< VectorRegister4Float > &)
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/Effects/FourBiquads.h |
| Include Path | #include "HarmonixDsp/Effects/FourBiquads.h" |
void Process
(
TArray < VectorRegister4Float > & Samples
)
Process(const float *, int32, float **)
| Name | Process |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/Effects/FourBiquads.h |
| Include Path | #include "HarmonixDsp/Effects/FourBiquads.h" |
void Process
(
const float * Input,
int32 FrameCount,
float ** Output
)