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Unreal Engine C++ API Reference > Plugins > HairStrandsEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UHairStrandsFactory
- UReimportHairStrandsFactory
References
Module | HairStrandsEditor |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/ReimportHairStrandsFactory.h |
Include | #include "ReimportHairStrandsFactory.h" |
Syntax
UCLASS&40;HideCategories&61;Object&41;
class UReimportHairStrandsFactory :
public UHairStrandsFactory,
public FReimportHandler
Constructors
Type | Name | Description | |
---|---|---|---|
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UReimportHairStrandsFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
Type | Name | Description | |
---|---|---|---|
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bool | FactoryCanImport
(
const FString& Filename |
Whether the specified file can be imported by this factory. |
Overridden from FReimportHandler
Type | Name | Description | |
---|---|---|---|
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bool | CanReimport
(
UObject* Obj, |
Check to see if the handler is capable of reimporting the object |
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int32 | GetPriority () |
Get the import priority for this handler. |
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EReimportResult::Type | Attempt to reimport the specified object from its source | |
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void | SetReimportPaths
(
UObject* Obj, |
Sets the reimport path(s) for the specified object |