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Unreal Engine C++ API Reference > Editor > UnrealEd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
Include | #include "EditorReimportHandler.h" |
Syntax
namespace EReimportResult
{
enum Type
&123;
Failed,
Succeeded,
Cancelled,
&125;
}
Values
Name | Description |
---|---|
Failed | |
Succeeded | |
Cancelled |
Remarks
The various results we can receive from an object re-import