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Unreal Engine C++ API Reference > Plugins > HairStrandsCore > UGroomComponent
- USceneComponent::OnChildAttached()
- UGroomComponent::OnChildAttached()
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomComponent.h |
Include | #include "GroomComponent.h" |
Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomComponent.cpp |
virtual void OnChildAttached
&40;
USceneComponent &42; ChildComponent
&41;
Remarks
Used for tracking if a Niagara component is attached or not.