Navigation
API > API/Plugins > API/Plugins/HairStrandsCore > API/Plugins/HairStrandsCore/FHairCardsVertexFactory
References
| Module | HairStrandsCore |
| Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairCardsVertexFactory.h |
| Include | #include "HairCardsVertexFactory.h" |
| Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairCardsVertexFactory.cpp |
static bool ShouldCompilePermutation
&40;
const FVertexFactoryShaderPermutationParameters & Parameters
&41;
Remarks
Should we cache the material's shadertype on this platform with this vertex factory?