Navigation
Unreal Engine C++ API Reference > Plugins > GizmoEdMode > UDefaultAssetEditorGizmoFactory
- IAssetEditorGizmoFactory::CanBuildGizmoForSelection()
- UDefaultAssetEditorGizmoFactory::CanBuildGizmoForSelection()
References
Module | GizmoEdMode |
Header | /Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Public/DefaultAssetEditorGizmoFactory.h |
Include | #include "DefaultAssetEditorGizmoFactory.h" |
Source | /Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Private/DefaultAssetEditorGizmoFactory.cpp |
virtual bool CanBuildGizmoForSelection
&40;
FEditorModeTools &42; ModeTools
&41; const