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API > API/Plugins > API/Plugins/GeometryScriptingEditor
| Name | UGeometryScriptLibrary_OpenSubdivFunctions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/OpenSubdivUtilityFunctions.h |
| Include Path | #include "GeometryScript/OpenSubdivUtilityFunctions.h" |
Syntax
UCLASS (Meta=(ScriptName="GeometryScript_OpenSubdiv"))
class UGeometryScriptLibrary_OpenSubdivFunctions : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UGeometryScriptLibrary_OpenSubdivFunctions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Debug | int32FGeometryScriptGroupLayerUGeometryScriptDebug * | GeometryScript/OpenSubdivUtilityFunctions.h | ||
| Debug | int32UGeometryScriptDebug * | GeometryScript/OpenSubdivUtilityFunctions.h | ||
| GroupLayer | int32FGeometryScriptGroupLayer | GeometryScript/OpenSubdivUtilityFunctions.h | ||
| Subdivisions | int32 | GeometryScript/OpenSubdivUtilityFunctions.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static static UPARAM
(
DisplayName |
GeometryScript/OpenSubdivUtilityFunctions.h |
|
|
static static UPARAM
(
DisplayName |
GeometryScript/OpenSubdivUtilityFunctions.h |
|