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API > API/Plugins > API/Plugins/GeometryScriptingEditor > API/Plugins/GeometryScriptingEditor/GeometryScript > API/Plugins/GeometryScriptingEditor/GeometryScript/UGeometryScriptL-_1
References
| Module | GeometryScriptingEditor |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/EditorDynamicMeshUtilityFunctions.h |
| Include | #include "GeometryScript/EditorDynamicMeshUtilityFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingEditor/Private/EditorDynamicMeshUtilityFunctions.cpp |
static UDynamicMesh &42; BeginTrackedMeshChange
&40;
UDynamicMesh &42; TargetMesh,
FDynamicMeshChangeContainer & ChangeTracker
&41;
Remarks
Save current state of TargetMesh so that an undoable/redoable Change can be emitted after TargetMesh is modified, using EmitTrackedMeshChange().
Parameters
| Name | Description |
|---|---|
| ChangeTracker | output structure containing initial TargetMesh state |