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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- UGeometryScriptLibrary_MeshDecompositionFunctions
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshDecompositionFunctions.h |
| Include | #include "GeometryScript/MeshDecompositionFunctions.h" |
Syntax
UCLASS (Meta=(ScriptName="GeometryScript_MeshDecomposition"))
class UGeometryScriptLibrary_MeshDecompositionFunctions : public UBlueprintFunctionLibrary
Variables
Functions
| Type | Name | Description | |
|---|---|---|---|
| static | UPARAM
(
DisplayName |
Create a new Mesh for each Connected Component of TargetMesh. | |
| static | UPARAM
(
DisplayName |
Create a new Mesh for each MaterialID of TargetMesh. | |
| static | UPARAM
(
DisplayName |
Create a new Mesh for each Polygroup of TargetMesh. | |
| static | UPARAM
(
DisplayName |
CopyMeshSelectionToMesh should be used instead of this function | |
| static | UPARAM
(
DisplayName |
Extract the triangles identified by Selection from TargetMesh and copy/add them to StoreToSubmesh | |
| static | UPARAM
(
DisplayName |
Set CopyToMesh to be the same mesh as CopyFromMesh | |
| static | UPARAM
(
DisplayName |
||
| static | UPARAM
(
DisplayName |
||
| FGeometryScriptMeshSelection | UPARAM
(
DisplayName |
||
| static | UPARAM
(
DisplayName |
||
| static | UPARAM
(
DisplayName, |
||
| static | UPARAM
(
DisplayName, |
||
| static | UPARAM
(
DisplayName, |