Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/GeometryScriptTypes.h |
| Include | #include "GeometryScript/GeometryScriptTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptGroupLayer
Remarks
PolyGroups FGeometryScriptGroupLayer identifies a PolyGroup Layer of a Mesh. The Default Layer always exists, Extended layers may or may not exist.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDefaultLayer | If true,the default/standard PolyGroup Layer is used | |
| int | ExtendedLayerIndex | Index of an extended PolyGroup Layer (which may or may not exist on any given Mesh) |