Navigation
API > API/Plugins > API/Plugins/GeometryMode
Triangulates selected objects.
| Name | UGeomModifier_Triangulate |
| Type | class |
| Header File | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Classes/GeomModifier_Triangulate.h |
| Include Path | #include "GeomModifier_Triangulate.h" |
Syntax
UCLASS ()
class UGeomModifier_Triangulate : public UGeomModifier_Edit
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGeomModifier → UGeomModifier_Edit → UGeomModifier_Triangulate
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGeomModifier_Triangulate
(
const FObjectInitializer& ObjectInitializer |
GeomModifier_Triangulate.h |
Functions
Public
Overridden from UGeomModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool SupportsCurrentSelection() |
GeomModifier_Triangulate.h |
Protected
Overridden from UGeomModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool OnApply() |
Implements the modifier application. | GeomModifier_Triangulate.h |