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API > API/Plugins > API/Plugins/GeometryMode
Hit proxy for edges.
| Name | HGeomEdgeProxy |
| Type | struct |
| Header File | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h |
| Include Path | #include "EditorGeometry.h" |
Syntax
struct HGeomEdgeProxy : public HHitProxy
Inheritance Hierarchy
- FRefCountedObject → HHitProxy → HGeomEdgeProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
HGeomEdgeProxy
(
FGeomObjectPtr InGeomObject, |
EditorGeometry.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EdgeIndex | int32 | EditorGeometry.h | ||
| GeomObjectWeakPtr | TWeakPtr< FGeomObject > | Kept around for backwards compat. | EditorGeometry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AlwaysAllowsTranslucentPrimitives () |
Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting. | EditorGeometry.h | |
FGeomObject * GetGeomObject() |
EditorGeometry.h | ||
virtual EMouseCursor::Type GetMouseCursor() |
EditorGeometry.h | ||
virtual HHitProxyType * GetType() |
EditorGeometry.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static HHitProxyType * StaticGetType() |
EditorGeometry.h |