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Unreal Engine C++ API Reference > Plugins > GeometryMode > FModeTool_GeometryModify
- FModeTool::BoxSelect()
- FModeTool_GeometryModify::BoxSelect()
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/GeometryEdMode.h |
Include | #include "GeometryEdMode.h" |
Source | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Private/GeometryEdMode.cpp |
virtual bool BoxSelect
&40;
FBox & InBox,
bool InSelect
&41;
true if something was selected/deselected, false otherwise.