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API > API/Plugins > API/Plugins/GeometryMode
A 3D position.
| Name | FGeomVertex |
| Type | class |
| Header File | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h |
| Include Path | #include "EditorGeometry.h" |
Syntax
class FGeomVertex :
public FGeomBase ,
public FVector3f
Inheritance Hierarchy
- FGeomBase → FGeomVertex
- FVector3f → FGeomVertex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeomVertex() |
EditorGeometry.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActualVertexIndices | TArray< FPolyVertexIndex > | The list of vertices that this vertex represents. | EditorGeometry.h | |
| ParentPolyIndices | TArray< int32 > | Indices into the parent poly pool. | EditorGeometry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3f * GetActualVertex
(
FPolyVertexIndex& InPVI |
EditorGeometry.h |
Overridden from FGeomBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector GetMidPoint() |
Returns a location that represents the middle of the object | EditorGeometry.h | |
virtual FVector GetWidgetLocation() |
Returns a valid position for the widget to be drawn at for this object | EditorGeometry.h | |
virtual FRotator GetWidgetRotation() |
Gets the local rotation to use when transforming this object | EditorGeometry.h | |
virtual bool IsVertex() |
Returns true if this geometry objects is a vertex. | EditorGeometry.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeomVertex & operator=
(
const FVector3f& In |
Assignment simply copies off the vertex position. | EditorGeometry.h |