Navigation
Unreal Engine C++ API Reference > Plugins > GeometryMode > FEdModeGeometry
- FEdMode::UsesToolkits()
- FEdModeGeometry::UsesToolkits()
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/GeometryEdMode.h |
Include | #include "GeometryEdMode.h" |
Source | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Private/GeometryEdMode.cpp |
virtual bool UsesToolkits&40;&41; const
Remarks
True if this mode uses a toolkit mode (eventually they all should)