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API > API/Plugins > API/Plugins/GeometryMask > API/Plugins/GeometryMask/FGeometryMaskCanvasId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GeometryMaskTypes.h | |||
| GeometryMaskTypes.h | |||
FGeometryMaskCanvasId
(
const ULevel* InLevel, |
GeometryMaskTypes.h |
FGeometryMaskCanvasId()
| Name | FGeometryMaskCanvasId |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Public/GeometryMaskTypes.h |
| Include Path | #include "GeometryMaskTypes.h" |
FGeometryMaskCanvasId()
FGeometryMaskCanvasId(EForceInit)
| Name | FGeometryMaskCanvasId |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Public/GeometryMaskTypes.h |
| Include Path | #include "GeometryMaskTypes.h" |
| Source | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Private/GeometryMaskTypes.cpp |
FGeometryMaskCanvasId
(
EForceInit
)
FGeometryMaskCanvasId(const ULevel *, const FName)
| Name | FGeometryMaskCanvasId |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Public/GeometryMaskTypes.h |
| Include Path | #include "GeometryMaskTypes.h" |
| Source | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Private/GeometryMaskTypes.cpp |
FGeometryMaskCanvasId
(
const ULevel * InLevel,
const FName InName
)