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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing > API/Plugins/GeometryFlowMeshProcessing/MeshProcessingNodes
Inheritance Hierarchy
- FNode
- FProcessMeshBaseNode
- FTransferMeshMaterialIDsNode
References
| Module | GeometryFlowMeshProcessing |
| Header | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshProcessingNodes/TransferMeshMaterialIDsNode.h |
| Include | #include "MeshProcessingNodes/TransferMeshMaterialIDsNode.h" |
Syntax
class FTransferMeshMaterialIDsNode : public UE::GeometryFlow::FProcessMeshBaseNode
Remarks
FTransferMeshMaterialIDsNode transfers Material IDs from a SourceMesh to the Input mesh and returns in the Output mesh (can be applied in-place)
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FString | |||
| void | TransferMaterialIDs
(
const FNamedDataMap& DatasIn, |
Overridden from FProcessMeshBaseNode
| Type | Name | Description | |
|---|---|---|---|
| void | CheckAdditionalInputs
(
const FNamedDataMap& DatasIn, |
||
| void | ProcessMesh
(
const FNamedDataMap& DatasIn, |
FProcessMeshBaseNode API that subclasses must/can implement | |
| void | ProcessMeshInPlace
(
const FNamedDataMap& DatasIn, |