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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing > API/Plugins/GeometryFlowMeshProcessing/MeshProcessingNodes > API/Plugins/GeometryFlowMeshProcessing/MeshProcessingNodes/FComputeMeshPerV-_1
- FSimpleInPlaceProcessMeshBaseNode::ApplyNodeToMesh()
- FComputeMeshPerVertexOverlayNormalsNode::ApplyNodeToMesh()
References
| Module | GeometryFlowMeshProcessing |
| Header | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshProcessingNodes/MeshNormalsNodes.h |
| Include | #include "MeshProcessingNodes/MeshNormalsNodes.h" |
virtual void ApplyNodeToMesh
(
FDynamicMesh3 & MeshInOut,
TUniquePtr < FEvaluationInfo > & EvaluationInfo
)
Remarks
Subclasses only have to implement this