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API > API/Plugins > API/Plugins/GeometryFlowMeshProcessing > API/Plugins/GeometryFlowMeshProcessing/MeshProcessingNodes
Inheritance Hierarchy
- FNode
- TProcessMeshWithSettingsBaseNode
- FComputeMeshNormalsNode
References
| Module | GeometryFlowMeshProcessing |
| Header | /Engine/Plugins/Experimental/GeometryFlow/Source/GeometryFlowMeshProcessing/Public/MeshProcessingNodes/MeshNormalsNodes.h |
| Include | #include "MeshProcessingNodes/MeshNormalsNodes.h" |
Syntax
class FComputeMeshNormalsNode : public UE::GeometryFlow::TProcessMeshWithSettingsBaseNode< FMeshNormalsSettings >
Remarks
Recompute Normals overlay for input Mesh. Can apply in-place.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ComputeNormals
(
const FMeshNormalsSettings& Settings, |
Overridden from TProcessMeshWithSettingsBaseNode
| Type | Name | Description | |
|---|---|---|---|
| void | ProcessMesh
(
const FNamedDataMap& DatasIn, |
||
| void | ProcessMeshInPlace
(
const FNamedDataMap& DatasIn, |