Navigation
API > API/Plugins > API/Plugins/GeometryCollectionNodes
Gets centroids of pieces from a Collection
| Name | FGetCentroidsFromCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FGetCentroidsFromCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetCentroidsFromCollectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetCentroidsFromCollectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bColorByLevel | bool | Control point color by level or setting | Dataflow/GeometryCollectionNodes.h |
|
|
| bSizeByLevel | bool | Control the point size by level or setting | Dataflow/GeometryCollectionNodes.h |
|
|
| Centroids | TArray< FVector > | Output centroids | Dataflow/GeometryCollectionNodes.h |
|
|
| Color | FLinearColor | Point color | Dataflow/GeometryCollectionNodes.h |
|
|
| Levels | TArray< int32 > | Hidden output to store computed level values for centroids | Dataflow/GeometryCollectionNodes.h |
|
|
| PointSize | FRuntimeFloatCurve | Float curve to control point size by level | Dataflow/GeometryCollectionNodes.h |
|
|
| Size | float | Point size | Dataflow/GeometryCollectionNodes.h |
|
|
| TransformSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FGetCentroidsFromCollectionDataflowNode, "GetCentroidsFromCollection", "GeometryCollection | Utilities", "") private FDataflowTransformSelection | Input Collection The centroids will be output for the bones selected in the TransformSelection | Dataflow/GeometryCollectionNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDebugDraw() |
Dataflow/GeometryCollectionNodes.h | ||
virtual bool CanDebugDrawViewMode
(
const FName& ViewModeName |
Dataflow/GeometryCollectionNodes.h | ||
virtual void DebugDraw
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionNodes.h | ||
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionNodes.h |