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Unreal Engine C++ API Reference > Plugins > GeometryCacheTracks
References
Module | GeometryCacheTracks |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h |
Include | #include "MovieSceneGeometryCacheSection.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FMovieSceneGeometryCacheParams
Variables
Type | Name | Description | |
---|---|---|---|
uint32: 1 | bReverse | Reverse the playback of the animation clip | |
FFrameNumber | EndFrameOffset | The offset into the end of the animation clip | |
FFrameNumber | FirstLoopStartFrameOffset | The offset for the first loop of the animation clip | |
TObjectPtr< UGeometryCache > | GeometryCacheAsset | The animation this section plays | |
float | PlayRate | The playback rate of the animation clip | |
FFrameNumber | StartFrameOffset | The offset into the beginning of the animation clip |
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
float | Gets the animation sequence length, not modified by play rate |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
float | EndOffset_DEPRECATED | ||
FSoftObjectPath | GeometryCache_DEPRECATED | ||
float | StartOffset_DEPRECATED |