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Unreal Engine C++ API Reference > Plugins > GeometryCacheTracks
References
Module | GeometryCacheTracks |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h |
Include | #include "MovieSceneGeometryCacheSection.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneGeometryCacheParams
Variables
Type | Name | Description | |
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uint32: 1 | bReverse | Reverse the playback of the animation clip |
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FFrameNumber | EndFrameOffset | The offset into the end of the animation clip |
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FFrameNumber | FirstLoopStartFrameOffset | The offset for the first loop of the animation clip |
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TObjectPtr< UGeometryCache > | GeometryCacheAsset | The animation this section plays |
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float | PlayRate | The playback rate of the animation clip |
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FFrameNumber | StartFrameOffset | The offset into the beginning of the animation clip |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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float | Gets the animation sequence length, not modified by play rate |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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float | EndOffset_DEPRECATED | |
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FSoftObjectPath | GeometryCache_DEPRECATED | |
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float | StartOffset_DEPRECATED |