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Interface to the internal mesh compressor's encoder in order to hide implementation
| Name | ICodecEncoder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/ICodecEncoder.h |
| Include Path | #include "ICodecEncoder.h" |
Syntax
class ICodecEncoder
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ICodecEncoder() |
ICodecEncoder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool EncodeFrameData
(
FMemoryWriter& Writer, |
Encode a frame and write the bitstream | ICodecEncoder.h |