Navigation
API > API/Plugins > API/Plugins/GeometryCache
| Name | FNiagaraGeometryCacheReference |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/NiagaraGeometryCacheRendererProperties.h |
| Include Path | #include "NiagaraGeometryCacheRendererProperties.h" |
Syntax
USTRUCT ()
struct FNiagaraGeometryCacheReference
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraGeometryCacheReference() |
NiagaraGeometryCacheRendererProperties.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GeometryCache | TObjectPtr< UGeometryCache > | Reference to the geometry cache asset to use (if the user parameter binding is not set) | NiagaraGeometryCacheRendererProperties.h |
|
| GeometryCacheUserParamBinding | FNiagaraUserParameterBinding | Use the UGeometryCache bound to this user variable if it is set to a valid value. | NiagaraGeometryCacheRendererProperties.h |
|
| MICOverrideMaterials | TArray< FNiagaraGeometryCacheMICOverride > | NiagaraGeometryCacheRendererProperties.h | ||
| OverrideMaterials | TArray< TObjectPtr< UMaterialInterface > > | The materials to be used instead of the GeometryCache's materials. | NiagaraGeometryCacheRendererProperties.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialInterface * ResolveMaterial
(
UGeometryCache* ResolvedCache, |
NiagaraGeometryCacheRendererProperties.h |