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API > API/Plugins > API/Plugins/GeometryCache
Stores info on the attributes of a vertex in a mesh
| Name | FGeometryCacheVertexInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h |
| Include Path | #include "GeometryCacheMeshData.h" |
Syntax
USTRUCT ()
struct FGeometryCacheVertexInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GeometryCacheMeshData.h | |||
FGeometryCacheVertexInfo
(
bool bSetTangentX, |
GeometryCacheMeshData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConstantColor0 | bool | GeometryCacheMeshData.h | ||
| bConstantIndices | bool | GeometryCacheMeshData.h | ||
| bConstantUV0 | bool | GeometryCacheMeshData.h | ||
| bHasColor0 | bool | GeometryCacheMeshData.h | ||
| bHasImportedVertexNumbers | bool | GeometryCacheMeshData.h | ||
| bHasMotionVectors | bool | GeometryCacheMeshData.h | ||
| bHasTangentX | bool | Info on which attributes are present or valid | GeometryCacheMeshData.h | |
| bHasTangentZ | bool | GeometryCacheMeshData.h | ||
| bHasUV0 | bool | GeometryCacheMeshData.h |