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Unreal Engine C++ API Reference > Plugins > GeometryCache > FGeometryCacheSceneProxy
- FPrimitiveSceneProxy::GetViewRelevance()
- FGeometryCacheSceneProxy::GetViewRelevance()
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Public/GeometryCacheSceneProxy.h |
Include | #include "GeometryCacheSceneProxy.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.cpp |
virtual FPrimitiveViewRelevance GetViewRelevance
&40;
const FSceneView &42; View
&41; const
Remarks
Determines the relevance of this primitive's elements to the given view. Called in the rendering thread. The relevance of the primitive's elements to the view.
Parameters
Name | Description |
---|---|
View | The view to determine relevance for. |