Navigation
Unreal Engine C++ API Reference > Plugins > GeometryCache
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h |
Include | #include "GeometryCacheCodecBase.h" |
Syntax
struct FGeometryCacheCodecEncodeArguments
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
bool | bSameTopologyAsPrevious | |
![]() |
const FGeometryCacheMeshData & | MeshData | |
![]() |
float | SampleTime |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FGeometryCacheCodecEncodeArguments
(
const FGeometryCacheMeshData& SetMeshData, |