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Unreal Engine C++ API Reference > Plugins > GeometryCache > AGeometryCacheActor
- AActor::GetReferencedContentObjects()
- AGeometryCacheActor::GetReferencedContentObjects()
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheActor.h |
Include | #include "GeometryCacheActor.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheActor.cpp |
virtual bool GetReferencedContentObjects
&40;
TArray< UObject &42; > & Objects
&41; const
Remarks
Used by the "Sync to Content Browser" right-click menu option in the editor. Whether the object references content (all overrides of this function should return true)
Parameters
Name | Description |
---|---|
Objects | Array to add content object references to. |