Navigation
Unreal Engine C++ API Reference > Plugins > GameplayStateTreeModule > Components > UStateTreeComponent
- IGameplayTaskOwnerInterface::GetGameplayTaskOwner()
- UStateTreeComponent::GetGameplayTaskOwner()
References
Module | GameplayStateTreeModule |
Header | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Components/StateTreeComponent.h |
Include | #include "Components/StateTreeComponent.h" |
Source | /Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Private/Components/StateTreeComponent.cpp |
virtual AActor &42; GetGameplayTaskOwner
&40;
const UGameplayTask &42; Task
&41; const
Remarks
Get owner of a task or default one when task is null