Navigation
API > API/Plugins > API/Plugins/GameplayInteractionsModule
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeTaskBase
- FGameplayInteractionStateTreeTask
References
| Module | GameplayInteractionsModule |
| Header | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionsTypes.h |
| Include | #include "GameplayInteractionsTypes.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FGameplayInteractionStateTreeTask : public FStateTreeTaskBase
Remarks
Base class (namespace) for all StateTree Tasks related to AI/Gameplay. This allows schemas to safely include all tasks child of this struct.