Navigation
API > API/Plugins > API/Plugins/GameplayInteractionsModule
Inheritance Hierarchy
- FStateTreeNodeBase
- FStateTreeConditionBase
- FGameplayInteractionStateTreeCondition
References
| Module | GameplayInteractionsModule |
| Header | /Engine/Plugins/Runtime/GameplayInteractions/Source/GameplayInteractionsModule/Public/GameplayInteractionsTypes.h |
| Include | #include "GameplayInteractionsTypes.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FGameplayInteractionStateTreeCondition : public FStateTreeConditionBase