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API > API/Plugins > API/Plugins/GameplayGraph
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Classes
| Type | Name | Description | |
|---|---|---|---|
| FGraphEdgeHandle | |||
| FGraphHandle | For persistence, every node in a graph is given a unique index. | ||
| FGraphIslandHandle | |||
| FGraphProperties | Copyright Epic Games, Inc. All Rights Reserved. | ||
| FGraphVertexHandle | |||
| FSerializableGraph | The minimum amount of data we need to serialize to be able to reconstruct the graph as it was. | ||
| FSerializedEdgeData | |||
| FSerializedIslandData | Copyright Epic Games, Inc. All Rights Reserved. | ||
| UGraph | A UGraph is a collection of nodes and edges. | ||
| UGraphEdge | |||
| UGraphElement | |||
| UGraphIsland | |||
| UGraphVertex |
Typedefs
| Name | Description |
|---|---|
| FOnGraphEdgeCreated | |
| FOnGraphIslandConnectedComponentsChanged | Delegate to track when some sort of batch change has occurred on this island that probably changes its connectivity. |
| FOnGraphIslandCreated | |
| FOnGraphIslandDestroyed | Delegate to track when this island should no longer exist. |
| FOnGraphIslandVertexAdded | Delegate to track the event when the island has a node added to it. |
| FOnGraphIslandVertexRemoved | Delegate to track the event when the island has a node removed from it. |
| FOnGraphVertexCreated | |
| FOnGraphVertexParentIslandSet | |
| FOnGraphVertexRemoved | Copyright Epic Games, Inc. All Rights Reserved. |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EGraphElementType |