Navigation
API > API/Plugins > API/Plugins/GameplayGraph > API/Plugins/GameplayGraph/Graph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGraphElement
- UGraphEdge
References
| Module | GameplayGraph |
| Header | /Engine/Plugins/Experimental/GameplayGraph/Source/GameplayGraph/Public/Graph/GraphEdge.h |
| Include | #include "Graph/GraphEdge.h" |
Syntax
UCLASS&40;&41;
class UGraphEdge : public UGraphElement
Constructors
| Type | Name | Description | |
|---|---|---|---|
UGraphEdge () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ContainsNode
(
const FGraphVertexHandle& InNode |
||
| const FGraphVertexHandle & | GetOtherNode
(
const FGraphVertexHandle& InNode |
||
| FSerializedEdgeData | |||
| FGraphEdgeHandle | Handle () |
||
| const FGraphVertexHandle & | NodeA () |
||
| FGraphVertexHandle & | NodeA () |
||
| const FGraphVertexHandle & | NodeB () |
||
| FGraphVertexHandle & | NodeB () |
||
| void | SetNodes
(
const FGraphVertexHandle& InA, |