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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Toolkits > API/Plugins/GameplayCamerasEditor/Toolkits/FCameraVariableCollectionEditorT-
- FGCObject::AddReferencedObjects()
- FCameraVariableCollectionEditorToolkit::AddReferencedObjects()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/CameraVariableCollectionEditorToolkit.h |
| Include | #include "Toolkits/CameraVariableCollectionEditorToolkit.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Toolkits/CameraVariableCollectionEditorToolkit.cpp |
virtual void AddReferencedObjects
(
FReferenceCollector & Collector
)
Remarks
Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.