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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/FObjectTreeGraphClassConfig
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TCallTraits< TOptional< FLinearColor > >::ConstReference NodeBodyTintColor () |
Color of the graph node's body. | Editors/ObjectTreeGraphConfig.h | |
FObjectTreeGraphClassConfig & NodeBodyTintColor
(
typename TCallTraits< TOptional< FLinearColor > >::ParamType InValue |
Editors/ObjectTreeGraphConfig.h |
NodeBodyTintColor()
Description
Color of the graph node's body.
| Name | NodeBodyTintColor |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphConfig.h |
| Include Path | #include "Editors/ObjectTreeGraphConfig.h" |
TCallTraits< TOptional< FLinearColor > >::ConstReference NodeBodyTintColor() const
NodeBodyTintColor(typename TCallTraits< TOptional< FLinearColor > >::ParamType)
| Name | NodeBodyTintColor |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphConfig.h |
| Include Path | #include "Editors/ObjectTreeGraphConfig.h" |
FObjectTreeGraphClassConfig & NodeBodyTintColor
(
typename TCallTraits< TOptional< FLinearColor > >::ParamType InValue
)