Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor
| Name | FCameraRigAssetEditorToolkit |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/CameraRigAssetEditorToolkit.h |
| Include Path | #include "Toolkits/CameraRigAssetEditorToolkit.h" |
Syntax
class FCameraRigAssetEditorToolkit :
public FBaseAssetToolkit,
public ICameraRigAssetEventHandler
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAssetEditorToolkit → FBaseAssetToolkit → FCameraRigAssetEditorToolkit
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraRigAssetEditorToolkit
(
UAssetEditor* InOwningAssetEditor |
Toolkits/CameraRigAssetEditorToolkit.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FCameraRigAssetEditorToolkit() |
Toolkits/CameraRigAssetEditorToolkit.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CurvesTabId | const FName | Toolkits/CameraRigAssetEditorToolkit.h | |
| InterfaceParametersTabId | const FName | Toolkits/CameraRigAssetEditorToolkit.h | |
| MessagesTabId | const FName | Toolkits/CameraRigAssetEditorToolkit.h | |
| SearchTabId | const FName | Toolkits/CameraRigAssetEditorToolkit.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsInitialized | bool | Whether the toolkit has finished initializing | Toolkits/CameraRigAssetEditorToolkit.h | |
| BuildButtonToolkit | TSharedPtr< FBuildButtonToolkit > | The build button | Toolkits/CameraRigAssetEditorToolkit.h | |
| BuildLogToolkit | TSharedPtr< FCameraBuildLogToolkit > | The output log | Toolkits/CameraRigAssetEditorToolkit.h | |
| CurveEditorToolkit | TSharedPtr< FCurveEditorToolkit > | The curve editor | Toolkits/CameraRigAssetEditorToolkit.h | |
| EventHandler | TCameraEventHandler< ICameraRigAssetEventHandler > | Event handler | Toolkits/CameraRigAssetEditorToolkit.h | |
| Impl | TSharedPtr< FCameraRigAssetEditorToolkitBase > | Base implementation | Toolkits/CameraRigAssetEditorToolkit.h | |
| InterfaceParametersToolkit | TSharedPtr< FCameraObjectInterfaceParametersToolkit > | The interface parameters panel | Toolkits/CameraRigAssetEditorToolkit.h | |
| LiveEditManager | TSharedPtr< IGameplayCamerasLiveEditManager > | Live edit manager for updating the assets in the runtime | Toolkits/CameraRigAssetEditorToolkit.h | |
| NodeGraphConfig | FObjectTreeGraphConfig | Cached config for the node graph | Toolkits/CameraRigAssetEditorToolkit.h | |
| SearchWidget | TSharedPtr< SFindInObjectTreeGraph > | Search widget | Toolkits/CameraRigAssetEditorToolkit.h | |
| TransitionGraphConfig | FObjectTreeGraphConfig | Cached config for the transition graph | Toolkits/CameraRigAssetEditorToolkit.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCameraRigAsset
(
UCameraRigAsset* InCameraRig |
Toolkits/CameraRigAssetEditorToolkit.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateWidgets() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual FText GetBaseToolkitName() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual FName GetToolkitFName() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual FLinearColor GetWorldCentricTabColorScale() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual FString GetWorldCentricTabPrefix() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void InitToolMenuContext
(
FToolMenuContext& MenuContext |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void OnObjectAddedToGraph
(
const FName GraphName, |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void OnObjectRemovedFromGraph
(
const FName GraphName, |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void PostInitAssetEditor() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void PostRegenerateMenusAndToolbars() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void RegisterTabSpawners
(
const TSharedRef< class FTabManager >& InTabManager |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void RegisterToolbar() |
Toolkits/CameraRigAssetEditorToolkit.h | ||
virtual void UnregisterTabSpawners
(
const TSharedRef< FTabManager >& InTabManager |
Toolkits/CameraRigAssetEditorToolkit.h |