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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/UCameraNodeGraphNode
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraNodeGraphNode.h |
| Include | #include "Editors/CameraNodeGraphNode.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/CameraNodeGraphNode.cpp |
UEdGraphPin * GetPinForCameraParameterProperty
(
const FName & InPropertyName
) const
Remarks
Gets input pin for given camera parameter property on the underlying camera node.